Avyssos 2222 is an adventure in a post-apocalyptic underwater world where you will immerse yourself in a dark and claustrophobic environment where a global disaster has wiped out humanity, and the survivors can barely survive on the surface.
In a first-person view, in the year 2222, you find yourself on a dangerous mission: Forced to dismantle an obsolete underwater facility, you will face terrifying creatures from the depths while fighting against the currents and dangers of the ocean floor.
Your reward? Freedom!
If you like what we are doing, and want to be part of the team, join our Patreon, all funds are allocated to game development, software licenses, etc. By joining as a patron, you will have access to exclusive content, behind-the-scenes updates, and access to our private Discord where you will have the opportunity to chat with us and influence the development of the game.
The best way to stay up to date with everything related to Avyssos 2222 is by joining our Patreon, our main source of funding. Patrons are the first to enjoy new content and information related to the game, will have early access to a playable version, and receive monthly gifts. Visit the Patreon Section if you want to learn more before signing up as a patron.
For now, Avyssos 2222 is being developed exclusively for PC. As a newly created indie studio, we have limited resources, so we opted to make the best possible version for a single platform.
Once we release this version to the market and improve it with feedback from our players, we plan to adapt it to other platforms if the community requests it and it is feasible.
We are pleased to announce that Avyssos 2222 will be released as soon as it is ready!
Our goal is for players to enjoy Avyssos 2222 on PC by mid-2025.
However, we plan to give access to different stages of development, such as Alpha and Beta, and the first to have access will be our Patreon community. In fact, the support we receive on Patreon is one of the aspects that determine the release date of Avyssos 2222, so if you are interested in it coming out as soon as possible and would like to have access to the development stages, remember to support us with your subscription and support on social media.
Avyssos 2222 will have a playable demo open to the public, we are working on it. In the meantime, if you are interested in trying something from the game as soon as possible, the first place where you will be able to do so is on our Patreon.
The chosen game engine for Avyssos 2222 is the impressive Unreal Engine 5. We chose this engine due to its amazing visual realism, incredible capabilities, and ease of accessibility.
Avyssos 2222 is a game designed to offer an intense experience, with some scares, but far from the terror or anguish that games of the survival horror genre can provoke. Using a first-person perspective, we aim to increase the player's immersion in the surrounding environment, a landscape dominated by large structures, dark caves, and the remnants of a vanished civilization interspersed with high-tech facilities and natural, beautiful, and threatening landscapes.
Avyssos 2222 is designed to be an active experience, with moments of intense action interspersed with solving puzzles where the environment and its creatures play a leading role. Our survival depends on the good management of limited resources and the wise choice and approach to confrontations.
Our goal with this first installment of Avyssos 2222 is to offer a complete gameplay experience, making the player feel they have lived a story from beginning to end, although this adventure is just a small fragment of a much larger plot.
We want to offer a game of the highest possible quality, so we decided to create a compact experience, betting on care and detail, so we aim for the duration to be between 4 to 6 hours to play from start to finish the first time.
On the other hand, the setting and background of Avyssos 2222 go beyond what can be seen and known in its first debut. We are building a futuristic, post-apocalyptic science fiction universe with a deep and complex story that we hope to expand and showcase in future installments and additional post-launch content.
The main experience of Avyssos 2222 is for a single player. However, we want to expand the universe and the type of experience to make it richer for the player, so we may expand the main game with other game modes, and perhaps one of them will be multiplayer.
As an indie studio, we must pay special attention and care in choosing where to invest our resources, but we also want to maintain an open dialogue with you, the community, and give you the possibility to experience other types of gameplay.
YES
Avyssos 2222 is our first adventure as video game developers and publishers and, as a team of three co-founders, we are committed and excited to create a unique and exciting experience for the gaming community, of which we have been a part for many years.
Ricardo is Arganza Art on YouTube, with 265,000 subscribers, he shares drawing techniques and is also the co-founder of papermonsters.es. As CEO, Art Director and Level Designer, he keeps the group together in the right direction, contributes his artistic vision and creates the scenarios in which the characters interact, making sure they are challenging but fair.
Application developer and designer, as CTO, Art Director, Video Editor and Concept Artist, he makes sure to immerse us in the world of Avyssos 2222 with his illustrations and presentation videos, as well as web development.
Born in Badajoz, professional in character modeling and 3D printing, as well as founder and designer of asgardarte.com. As CMO, Art Director, 3D Modeler and Screenwriter, he ensures that Avyssos 2222 has a deep and interesting story and that it reaches the ears of the greatest number of players.